I added a new digital reference card in the Digital folder in the file. Also adds some lore that was in the rulebook (well, more like implied, but confirmed if you read all the endings)
Btw I was watching the vod and while I do like how Kyle got an A Rank (as it's probably the most interesting ending to get on a first run imo), I don't think he was supposed to get 128pts. He should have only had 91pts and gotten a C Rank because he (hilariously) spent all his money on cards, but the game still added the original 38 bucks to his score.
I also played again and somehow didn't lose Jessa even though I trashed my Starter card early on. Spiff was still my friend at that point so I wonder if that was part of it...
Oh and one more thing! I guess I never noticed until Kyle bought a ton of cards (I mostly used Mindy and Jessa to cycle to get what I wanted), but I intended newly-bought store cards to act differently. They're meant to go into your pocket (since "Gain a card" always means it goes into your pocket) and there's supposed to be a little empty pocket phase before moving on to the playground. Looking at the rules now, I suppose it's a little vague about that part and the FAQ example sounds a little like how it works in the digital version. But I meant that FAQ example to mean that every store-bought card must have been inside the binder before moving on... That said, I really do like the way it is in the digital version, and it makes opening the booster packs more fun, I think. So you keep it as it is, I'm going to simply redefine what it means to "buy a card" in the rulebook to be more in line with the digital version. Instead of "lose bucks to gain a card" it will be something like "lose bucks to put the top card of the deck into your binder, replacing an old card of your choosing." Hm... I guess I need to change the wording on Jessa's ability also to "Steal" instead of "Gain" and define "Stealing" somewhere...
Also, as I'm working on the physical version, I came up with cool little achievements and challenges to put in the end of the rulebook. If you're interested, you could try adding them in. Here's what I've got:
ACHIEVEMENTS:
- Canon Ending: Become the Scrappet Kaiser Champion with Max Ego without losing Jessa as a friend.
- Canon Extreme: Become the Champion with Max Ego, and with Dog Bower and Lumby But Giga in your Binder.
- Keep Her Humble: Become the Champion without losing any friends.
- Legendary Griswald Incarnate: Face Carl with all four Griswald cards. (face carl means get at least 100pts)
- I Have Nothing Left To Teach You: Gain all of Dark Schippie Dues’ cards.
- This One’s For Jessa: Win a duel with your Starter card.
If you think of any other cool little challenges that could also apply to the physical game, let me know!
Anyway, if I have time the only other thing I would want to do with the digital version (outside of checking for bugs) is update the kid's art a little. Aside from Penny, I never colored their shoes because I never planned to show that part of them, so I've been thinking of doing that. This is very low priority so I might not get to it before the deadline, just letting you know