Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Graphic's are actually very nice. the idea is interesting as well. a few points. 

1) interacting with the environment, (people, objects, etc.) in most games would be tied to a key next to your movement key's. so E or F. instead it is bound to the left mouse button. not actually intuitive and slightly distracting when I'm trying to talk to someone and cant get them to respond.

2) Jump has 2 key's. The space bar and scrolling up on the mouse wheel. again, generally the scroll wheel is for cycling through things as that is what feels most intuitive.

3) The most damning part. the optimization. if you are going to have long load times then for the love of sanity, reduce the number of the loading screens the player has to see. first five minutes I'm looking at three screen's with 2-5 minute wait times each. playing for thirty minutes to see if i would want to subscribe on patreon I spent more time in loading screens than in actual game play. 

overall I would say the game is interesting and if the game is optimized a bit better in the future i will definitely be looking into it more.

(+2)(-1)

Hello.

Thanks for your suggestions. About loading times - can you post your PC specs? For me it takes no more than 10 seconds or 25 if I test on a very old laptop. Does the same heavy loading time happen when you try to load the scene of the second island (Skadiland)? What about Alvilda's house?

Thanks!