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Thanks for letting me know what you think! I pretty much agree with all your feedback. I was also thinking that increasing the bullet count would improve the current gameplay. After the player shoots the beam, they’d be stuck with limited movement options for a brief period of time, and I was thinking the feeling of the game wasn’t great during this moment. So the solutions I could think of to fix this is to either reduce the duration of the beam attack, or to let the player shoot more than one beam