I'm glad you liked it!
I think that our lead artist, @brig_drexel, really outdid herself, especially on the game logo. I'll pass on the compliment!
That's a good idea about dialogue previews. We want the player to feel that they have some control over what they say, but we also want to keep things a little goofy and random. A couple words above each connection choice could help with that.
To be honest, we were originally not going to have any dialogue, which would have been a very different game haha