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This is a pretty fun hack n slash! Really enjoy the combo meter and stuff like that. I wish the characters attacks could be a tiny bit faster but maybe other people don't have a problem with this, idk. Looking forward to seeing more!

Oh also, by any chance are you using 2d toolkit or just unity's native 2d?

Thanks! It's hard to give the greatsword that feeling of weight while still feeling responsive, but I think giving the attacks proper animations helps a lot. I hadn't heard of 2d toolkit before, I'm just using native 2d and a custom (shitty and broken) collision system with raycasts.