Good game so far, I had some fun playing it. 1st playthrough I died after finding the 2nd switch, 2nd playthrough I completed the demo. Here are some notes I made while playing:
- It would be nice to have a "falling jump". I guess I'm conditioned to jump at the latest possible moment between platforms, but this isn't possible because it seems like you can only jump when you're touching platform.
- As another said, tab release switching would work well with this control scheme. That said, I do like how easy it is to switch between machines. So either make it tab release switch, or a toggle tab. Furthermore, wasd controls would be nice too.
- I had a lot of fun jumping high and throwing bombs. I hope you keep adding more machines!
- The scrolling room at the end was a little buggy, like when pressing escape the pause screen was not centered correct. Also I think that the text at the end messes up after pausing. For future scrolling rooms, add a stationary point of reference so the player knows they are traveling in a direction.
- Sound effects feel nice.
- Squiggly worm is mesmerizing.
- I really appreciate that you are using a small resolution and not a large one with sprite scaling.
I've followed you and I'm interested to see where you take this game, or any other game that you decide to make. I know my comments are mostly negatives but that's because you have a decent foundation. Keep it up!