Deleted 3 years ago
Viewing post in Drag Them Out Into Space! jam comments
The only thing you need to know when building a Unity game in WebGL is that in the player settings panel, at the bottom just disable compression.
To work on mobile we used a trick that is the OnMouseDown Event is natively compatible with touchscreen.
Remember adding a Collider2D to your object in order to respond to raycasts.
Thanks for your love!