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Deleted 3 years ago
(2 edits)

The only thing you need to know when building a Unity game in WebGL is that in the player settings panel, at the bottom just disable compression.

To work on mobile we used a trick that is the OnMouseDown Event is natively compatible with touchscreen.

Remember adding a Collider2D to your object in order to respond to raycasts.

Thanks for your love!

Deleted 3 years ago