I saw your post in the Dev Log Forum, and I decided to give it a shot.
Beautiful. The art was really fun, the backgrounds we're well done and the music choice was, flowing. Personally I really liked it, I've never been one for Visual Novels, or Yuri ( I hadn't heard of that until recently) but the art style was enticing - but what really drew me in was you mentioning depression in the game's description - so that made me give it a shot - and I didn't regret it - warm, yet depressing, and with some good laughs in their too.
The description of depression at the start was striking well done, even though it can be overwhelming to mention so much - it's the brutal reality of the affliction, and I wouldn't count that against the game in any way.
The vibe did remind of Life is Strange, but had it's own unique personality which is good - aesthetically it seemed like it was it's own thing, and reading about how you worked on the project before Life is Strange was released is heart-warming. Being compared to a big project like that can be insanity driving.
Considering the time constraints - you did a really good job. The writing is sharp, and everything seems to be working well. I wish you well on further endeavors for this project, as I can tell a lot of love went into it.
Also even though this is a terrible bias but - the Miyazaki reference was a nice touch. I love Howl's moving castle. So bonus taco's there.