Ah, I was wondering what would 'break.' I mentioned this briefly in the post today but before I would build a 'new' version for public builds which benefited from any live Patreon content (typos, sprite updates, backgrounds, etc.). To save myself on time and not having to balance two active build versions I'm just going to share the Patreon build 2 months in delay.
So with the last public build the story was accurate for v1.03 but it included assets from v1.05 and v.106. Now that I'm just 'unlocking' the Patreon distributions I have, the story moved forward in v1.04 but some assets jumped back to match v1.04 as well.