I've never played MML, so no idea how it compares to that, but I really really liked this.
The movement and gameplay were good fun, the world felt like a place (which isn't easy to achieve), the level design was interesting and I liked the art style (and music, iirc).
I hope there's some follow-up to this, because it felt quite refreshing to play.
This game is a modernized version of MML in therms of gameplay since MML is an early 3d shooter so it's very archaic in it's design (but very much playable still, the first games aiming takes some geting used to since is very clunky. The second implemented a Zelda-style auto aim, wich improved things a lot and made the game more manageable in combat but also way easier IMO, shooters should never have auto aim and thankfully, artur gave us the option do do it manualy here). The arstyle is true to the first game (altough I prefer the more polished look of the secund). Even with the clunky combat, I highly recomend it since is an underhated gem with very loveable and quirky characters and story, and if you like dungeon crawlers, it does have some pretty solid ones (even if in the first game they are a little generic looking).