You can tell a lot of work into this project! I love the art style, the UI and the way you guys decided to display your messages - I will say the perspective kind of threw me off a bit though for a L-R sidescroller type of game (it feels almost like a top down, rather than a left to right) - and I found the battles a little bit pointless as you really only get to click a button and execute a bunch of moves (without ever really knowing what's going to happen or what the impact is going to be). I think the battle system would have been a lot cooler if it was a little more 'responsive' - right now it feels almost like autobattle and for the duration of a battle I almost completely disengage from the game.