Notes
1) This game can be made unbeatable by the fact that the rodent will still take shiny objects from the player even if he is giving the player information they already have. Though, I've only ever experienced this glitch if I've asked the rodent to previously open the door while not having enough shiny objects.
2) The section where you get chased by the boulders should probably include a better indicator on where to go. Since, it's not entirely obvious that you need to take the final downward path in order to advance into the final area. Plus, it might be wise to tell the player to save before that section. Since, if you get caught by the boulders it will lead to an instant game over. And your bound to get caught more then a few times while trying to clear the area.