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I decided to give your game a go, and... WOW! A dungeon crawler that really gets the mood done correctly. I almost felt like I was playing some YS game instead of a one-month jam game, haha. I'm still currently playing, but I decided I needed to get this review out as soon as possible. This game has some real potential, let me tell you that.

The only thing that I have noticed so far is that you might want to lessen the multiple forms of many enemies you meet, I mean most enemies I have to defeat twice or thrice before they fall. I'd probably increase their HP / defenses a bit to compensate but leave transformations to those larger monsters you meet (I'm only at dungeon level 10, watching at that giant blocking my way).

I haven't played many entries yet, but this is the best out of the ones I've yet played. A real winning candidate. Congratulations on bringing this game out! (Maybe I'm biased as I really enjoy GOOD dungeon crawls.)

Hey @zelgadis85, thank you so much for your feedback and I'm really happy that you is having fun playing the game, your words was enough to make me feel that this one month of work worth it.

I was aware that lack of dialogue in the game would generate some misunderstanding, this is my fault due to my difficulty in writing English. The enemies don't have multiple forms, in reality it's like a troop but you must defeat one at a time. Each enemy has one element and you should explore the weakness of each element, for example, if the next enemies are in the order: fire, lightning and dark, then it would be prudent for you to equip skills: water, earth and holy.

Once again, thank you for the generous words.