17 APRIL 2021:
-- Scrapship has hit a milestone! Over 100 downloads! Sounds small, but for an unfinished game in an over-saturated genre I think it's really good. Thanks to everyone for their support!
-- Finished the hit detection for the enemy fighters. In the above .gif you can see the AI at work and the new banking animations. What do you think?
-- I fixed the player bullets after I messed them up in Microsoft Paint. They're a little different looking but pretty close.
-- I had very briefly added the particle explosions back in, but it was making the code very complicated so I took it back out. I'll work on that more later.
-- Added Credits option to the main menu and started adding those screens back in.
In other news, I'm about 40-50% done with my QBasic Gamejam game. Look for that one towards the end of the month!
Quote of the Week:
"A user interface is like a joke. If you have to explain it, it's not that good." -- Martin LeBlanc
Thanks for reading and have a good rest of your weekend!