Cheers for making a video and actually giving feedback in your review!
Your choice of navigation of the terrain certainly confused me haha and yeah you were stopping short of the final egg on the path which fizzles out towards the end.
Pretty much correct on your insights on the "AI" and stuff in that nature. It was a weekend jam so I didn't have the time to design and create all the things related to "being hunted". It's just flavour text, for now. Originally there was going to be a timer but I didn't have time to make a satisfying payoff for failing so it was removed.
The suggested price is just the default itch.io setting. I'm not expecting people to pay for something I stitched together in the weekend (Lol though that'd be great). I'll see about changing it shortly after sending this.
The whole idea for this was me challenging myself to see if I could make a game in the hours before Easter Sunday based around my minimal knowledge of fairy folklore? I did and the result is a lack of fun but an atmospherically true setting.
In the short term I'll be making an effort to sort out the sensitivity and make an accessible options menu. Long term I'll release a proper update (an overhaul really) with actual content making this worthwhile to play. If you haven't yet played my previous title I'd honestly recommend that you don't. The same issues this game faces are present in that too. Atmospheric lack of action.
Currently I'm looking into making another short title in an effort to wrap my head around how to make functioning AI and everything that comes with that.
So thanks again for the review and the follow. Hopefully I can make more interesting and more importantly fun titles on my game dev journey. Cheers.