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My playtests (mechanical only, no narrative yet) are running 5 to 10 minutes - I flew through a bunch just to get a feel for the win / loss rate, whether or not the *game* underpinning my storytelling is fun.  Figuring 20 to 30 minutes will be the landing point once people are narrating each of 10 to 18 turns . . .

(Turned out to be more like 15 to 20 minutes.)