Thank you for your comment!
Can you tell which part of balancing do you mean? Is game too easy or too hard? Are enemy behavior strange?
I would like to improve the game after jam so I will be thankful for any feedback 😊
The game got too easy personally. Once I gained five dice it was possible for me to get the 7 bonus pretty much every turn and deal a consistent 20-30 damage a turn (especially when I got 6). Perhaps I was just lucky with my rolls though. At times the enemy AI made some questionable decisions too - over healing themselves, healing while at max health, and there were a few times early on where the enemy could have killed me but chose to guard/heal.
Still though, great work!