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Very beautiful artwork for a generally impactful entry in terms of mood. While this entailed an assortment of puzzles, none of the puzzles were particularly innovative. I furthermore admit to being unsure whether the tone of some bits of dialogue truly lived up to the tone of the game overall.

The idea of choice at the end was interesting, but it seemed easy considering in what position the protagonist was to be defiant even if she were faced with lies. What follows feeding the pedestal to our right (the act of defiance) is an example of the point I made about tone in the paragraph above.

I was pleased to play this game!

thank you for the compliments and criticism! 

Being my first game definitely showed me the struggle of keeping things cohesive. And it also showed me that I don't work well under pressure. 

I worried a lot about the dialogue and the defiant choice is definitely part of what I worried about, so I absolutely agree with your criticism and hope to fix it to for an updated version when this is all over. 

Unfortunately for the puzzles, they were over simplified due to time constraints. I was terrified that the judges would run out of time. So in the final version I hope to make them something a bit more exciting! Thank you for the review!