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(+1)

I like the 7 response-head-explode mechanic. It added some interesting tension to the conversations.

There were quite a few visual glitches, could walk through buildings, etc., but I’m sure you know about those.

I found the jumping around to different locations (moonshine guys, salesman) a bit disorienting. When I left the salesman I just walked south to the mime, not sure if I was supposed to be able to do that.

I did end up buying coffee (no milk or sugar, just how I like it), but then nothing happened. So I’m not sure if I won?

Overall, I enjoyed the play through, the dialog was funny.

Thanks for playing! If you got the coffee, then you won (despite the lack of any indication)!

Yep, we ran out of time so the map is half-finished. We planned to have a town with a couple different routes you could take through it, but by the end we kind of just threw every area onto one map and teleported the player between coordinates. After you finish the salesman encounter, you get teleported next to the coffee shop. I definitely get how it was disorienting.

Glad you enjoyed the dialogue. For a primarily interactive fiction game, I count that as a win!