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I beat the game, but BOY it was really hard. I had fun playing it, but there were lots of small things I think you could change to make the entire experience more enjoyable!
- Automatically restarting instead of needing to click "restart level" would have been really nice
- Making the trap hitboxes a little more generous would help out a lot since the game is so reliant on precision. If the player gets really close to the correct timing, then a slightly more generous hitbox would let them take the victory rather than getting frustrated with /almost/ getting it.
- The level order felt a little off. I struggled with the second level for several minutes, then beat levels 3, 4, and 5 extremely quickly.
- Maybe it's just a personal preference, but I'd really have preferred "up" to be jump instead of idle.
- Ducking automatically stands you back up after it finishes it, but this cancels any other inputs, which feels really bad. When I click "right" to stand and move right after ducking, it sucks that I stop and lose that input since the "stand" after "duck" still goes off. Probably duck shouldn't be timed, it should just stay ducked until you put in another command.

I hope that feedback is useful to you! This game is really enjoyable, and overall I think you did an excellent job with it!

hey, thanks for the review. I will definitely keep this in mind