Damn, this is so much harder than it looks. I'm not sure though if that's because of the general puzzle difficulty or the movement that you really have to get used to. The theme integration feels a little rushed in my opinion and I think some audio-tuning could've done wonders. I like the idea, but I think this could have been a much better game if you doubled down on the puzzle aspects and ignored the theme.
Now, this comment sounds pretty negative, but overall I dont think your game is bad, just a little bit shifted in the wrong direction I suppose.