Nice simple game, movement felt smooth. Projectiles are a bit too big and hard to dodge. Taking damage on purpose to get invincibility was the best strat for me. Very good work to the team!
Really appreciate the feedback! The enemy projectiles were spawning a bit bigger than prefabs for some reason, but I didn’t take into account the increased difficulty. Also thanks for sharing your strategy, it helps me think through intended gameplay vs unintended work arounds.