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If you are playing dark fantasy, you will need to make a choice between conserving your treasure for conquest, or pillaging some territories, or sacrificing some waifus, or leaving some of the Realm unconquered. Which is four options. We'll also be adding some new approaches for conquest soon.

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Didn't realize leaving some of the realm unconquered was on the table - might need to do one final play-through to get it right then :P 

The choices about being nice to Mina after recruiting the bandits was rough.  You still get the delay of being hunted but  you don't go into A4 with them as horde.   The meta loss being not auto-conquering  Gutters Cove, and the more minor loss being losing the RP of just not having another horde.   Horde # doesn't seem to matter- only horde morale.

Witch is currently the easiest to give up of the lair faction characters- she has the least content.

I did make the mistake of building the bath - didn't hit any content relating to it in my play-through and avoiding gaining wounds is entirely too easy / there is rarely a reward for getting your character wounded.   [Gutter's cove you can get +1 Str if you are under 2, and fighting the Nalu you can get +1 if you are under 4]   Cannot remember specifically if you actually received wounds losing in those cases- but it felt like you should ;-p

You've made a fun game- Thanks for your work.   New conquest approaches sounds awesome ^_^.

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Hi, I tested it out and if you recruit the bandits at least the day before giving her the dress then you can have both Mina and the bandits. (I'm not sure if you have to have Mina as a prisoner first or not though.) 

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@WolfLynd Thanks for the data- I did some testing as well with it- seems like there are a lot of ways you can sorta be a dick to her and then bring her back into the fold with the dress-   including recruiting the bandits as you've said.     Min maxing in the game turns out to be very fun- I wonder what else I am missing about the game.