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I was about to say that I wouldn't have time to finish my game. Actually, in its current state, I think it's still safe to say that I won't be finishing that soon, even with the extra weeks. I hope to at least submit a crude version with the basic gameplay. In the past week I wasn't able to work on it at all (because of job), but let's see what I can do this week.

Nonetheless, I've learned a lot. Because this jam was a bit longer that the ones I've participated in, I ended up being a victim of feature creep. I tried to polish so many basic aspects of the gameplay (such as the all colorful, kingdom hearts-esque, half circular half straight shaped health bar that took me some days away), that the core gameplay is still very raw. I'm also a little frustrated by the lack of my artistic skills, but this will get better in time.

Anyway, good luck to you all in the extra week. How are everyone else's games doing?