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Thanks for the feedback! I’ll be sure to pass on your compliments to our sound designer!

I’m  not sure what caused the menu glitch as it was working in editor but broke in the build when we posted. I suspect it’s due to UI anchors for the buttons.

I agree with you on the variety. We designed for more variety in the coding but ran into a couple glitches that prevented us from implementing more. Most interesting glitch was the boss would disappear from the game when it tried to shoot. With more time now, I’d like to add different shaped rooms so the ricochet feels different!