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Thanks for your feedback! The pattern with alternating rings gets a bit slower over time, so if you avoid it for a bit while trying to stay around the centre of the screen, you’ll eventually see a chance to go full speed ahead and attack the boss. Maybe we made it a little too tight. As for the pixel sprites, we were going for a low-res style, but rushed it too much and ended up with different pixel sizes all over the place, so yeah it was a bit messy. We’re looking forward to improve all these aspects in the future. Thanks for playing!