I don't get along very well. I have more unfinished projects than I would like and many ideas that have never been explored.
Recently I've even taken a detour into game tool development. Instead of building my own games, I've been modifying other games to support my open source game achievement system and advocating it to other developers.
I generally recommend smaller projects. Something you can finish and get satisfaction from relatively quickly. Pinball Disc Room for the Disc Room Game Jam was a good example of that which I enjoyed. Granted most projects will be bigger than that one.