Good job getting this out here. I like the throwing mechanic. The platforming reminds me of Fortnite's building/platforming mechanics. I would say it's a good first effort and the gameplay loop is pretty good. If I were to flesh this game out I would introduce the ability to levitate the barrels as telekinesis and remove the platform generation with boards you can manipulate with your telekinetic powers. I would also increase the destruction effect on the drones by improving the explosion effect, create a force that sends parts of the Drone flying in difference directions on impact, and add camera shake. Not bad for a first game.