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(+1)

Nice work!

The wide screen is an unusual choice for a vertically-scrolling shmup, but I thought it was well justified by the amount of sideways and diagonal shooting from both the player and the enemies. The nuke mechanic is a nice risk-reward mechanic that was fun to use.

I like the art style a lot, especially the HUD at the bottom of the screen.

I guess it is and happy that you think it worked well ^^ Thank you :)