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Hey. I have some feedback.

I think that the health/ traps balance at the beginning is more health-focused but once you get into the castle the game starts giving you almost no health. This becomes an even bigger problem because you reduce my health every time/other time I die. Maybe add more health or just make it so that I cant spawn with less than 3 full hearts?

Also, I think you should make it so that when I take damage I just get I-frames.

Another suggestion: make it so that whenever I dash I face the enemy again. This is a thing Dead Cells does and it really just makes the game feel soooo better.

Also, the cannonballs balls have a hitbox that feels super cheap.

Additionally, the boss feels kind of unfair for just randomly turning and not telegraphing its attacks ngl.

One last thing, don't make the enemies "hide" behind bushes ( Pre-Castle stuff ) and LET ME USE WASD AAAAAAA.

Pretty good game.


(+1)

Good job beating it!

Will definitely do some tuning now that the jam is over (and in color). Thanks for the feedback.