Theme, Visuals, and Audio are on point, this definitely needs some way of explaining to the player that the rewind clocks act as checkpoints, but one you have that figured out the gameplay is smooth and rewarding. If you were to expand on this I would like to see you use the existing components in new and unique ways, as I can see killing robots to open doors getting stale. All in all , great game!
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Thank you, glad you enjoyed it :) Was the checkpoint system very confusing to you? We thought that while it is not explicitly explained, it should have been fairly obvious once you "die" once. Especially because it is a rewind setting you back. Is the problem that you would have liked to know beforehand that you wouldn't have to restart the whole game after a death?
Yeah definitely, if we expand on this, it would need new ways to use the existing mechanics. But I think it offers a good base to expand on!