The dodge mechanics work well, I have never seen a dodge where you stand still in a bullet hell (you usually move, but then run the risk of colliding with different bullets, which is annoying).
The mix between enemies and boss fights works well.
Some points for improvement:
- The boss felt a little too grindy.
- The player movement felt too slow without any pick ups.
- The music played twice in the tutorial, and wouldn’t loop in the main game.
The game plays well over all, cheers!