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Thanks! You gave me a Great feedback.

I was really trying to achieve that "Complete Game" feel... It was my main objective with this project... I usually get lost at the prototypes and really need to improve my "Completion rate".

Initially I wasn't so sure about the 10 seconds mechanic either... But the prototyping stage made me realize it's potential... It was an interesting experience.

I made the concepts for some planets to the background and were planning to make a 2 stage map... entering a planet to battle the boss.... Like those star trek episodes where something weird happens and they are forced to get into an tense and unpredictable situation. But 1 week really goes by flying.

I really liked how your game showed me the possibilities of progressing the gameplay and story just by challenges, without even needing text to tell a possibly interesting story. That was an nice knowledge for the future. Thanks ^^