Solid piece of work. The graphics follow a coherent theme, and there's a decent amount of good looking animation for such a short project.
There's room for improvement when it comes to movement physics, they didn't feel "right" for me and it was sometimes hard to predict where the character would end up.
Also it was hard to get a proper walljump off, it wasn't clear to me when my character will bounce off a wall, and when will she stay on it.
Another minor thing is a how harsh and unbalanced the SFX were. Unity's audio mixer could help out a bit with levels and basic EQing, I'd wager.
Good effort, overall. Kudos for making a complete game!