Really cool game! One thing I wonder about as a Godot Dev, too, is how did you made this line which is drawn behind the character digging?
Viewing post in Marty and the Eldritch Horror comments
Thank you! It was surprisingly simple. :) I'm just placing sprites down behind the player after they move a certain distance. The tricky part was getting it to mask with the dirt tilemap, which I use a Light2D in mask mode with a viewport texture. Was a bit of work and probably not optimal, but served its purpose in the jam. xD