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(+1)

Yeah... I had some fun playing

The auto-charge shield can be interesting and isn`t impossible to do... But probably would fit best in a fast pacing game, where you need to dodge a lot and you can really feel when you`re taking a hit. And I think it also leaves the gap on player grabbing something actively... But that could be solved with the points and upgrade you already have, just need some more impact coming from them.