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I like the idea you brought up where if the evidence is found then you can show it to the suspect, or directly question them about it, and they would eventually speak out about the whole thing. It would honestly be a nice touch. I think L.A. Noire does this pretty well when you catch a lie, you can just bring up the evidence that you found and the suspect would give up and tell you everything.

I think if you want instructions to be slightly clearer, or have an easier introduction, then maybe a case where there are only three suspects (instead of seven) and you just leave the player to do the rest. Because kind of what I mentioned on my play through, I did felt a little overwhelmed with all the information and stories I got from interrogations. I had to constantly go back and review what I found on suspects' houses and see if anything fit with what one or the other said to me.

I think I said this already, but I do see this with a lot of potential and I hope you work on it some more.

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Yes! I'm actually going through L.A. Noire right now. 

I'll also be working on the instructions. I was planning to make an interactive tutorial, a planned sample case.  I still want to keep 7 suspects since they ensure the diversity of the cases. Though I can use only 3 suspects for the tutorial. Other players also suggested adding summaries of your interrogations, which they can directly review instead of going through the conversations again. Maybe I'll add the evidence you found too. I'll also try to cut down some parts.

Thank you for your feedback!

By the way, I just followed you on Twitter. I hope I can hear more from you in the future!

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Just had the chance to finish the game (actually find the suspect), quite challenging! Here's some more suggestions from me:

- Summary of found items in Suspect's house (like others have said?)

- Maybe have a highlight on the option which was not there before or have something new, was a bit stuck on how to find the relationship not knowing you need to choose the first option again once you know more about them

- Maybe in the game over screen also say how or why the actual murder is the murder? I was kinda confused as how the murder was the murder, if you know what I mean.

Overall, brilliant job on the game! A deserved first place in creativity!

Hello, Lone Rabbit!

Thank you for hosting this jam and for the insightful feedback!

I am definitely considering adding more features, but I might spread them over several updates. I might also simplify some parts. 

I intended for the game community to be the place where people share their cases and ask for the how and why. With the randomized algorithm, there are over 100 combinations and many solutions to write. I'll try to figure something out.

I'm glad you seem to have enjoyed this game! Hope I'll see you around! Also, keep it up with all those amazing jams!