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(1 edit)

A nice idea: ingame map editor to make custom maps (historical or fictional). Also a steam workshop support to share your maps. Also melee battles need to be less simple. Pressing f to attack. Hold f to defend. Instead of punch how about stabbing with knife or bassing with guns?

Also can you make the AI take cover when under heavy fire or outnumbered?

Make them taking cover could be difficult, i can make them go prone, hoping they are behind trenches or walls. It's really hard to make them understanding the surrounding area. The system that they use to move in the ambient needed several months.

I was working on stabbing just right now!

(2 edits)

Prone is a good idea. How about the user friendly map editor idea and sharing maps with steam workshop? Also can the AI's firerate increased the more closer the target is if the AI use smgs or mgs?

Hi! Since the damage are so realistic, a too accurate shooting AI nearbie can be devastating! I'll think about it :\

Don't need to be accurate when nearby. Just the high firerate.