Yep, it's coin flip odds if you're picking randomly. Your success scales off of your psychic skills. I wanted to find out if a game with high incentives for doing well would really average out to 50% after a couple of hundred runs. I think that after messing around with my creation for a while I can conclude that the answer is "no, your rate of success depends highly on your mood and will improve through practice".
I don't think I'm the sort of person to make story requests, but that's a very generous offer so I really do appreciate the thought. I like to see what sorts of ideas others come up with and if I think there's ways to improve upon them I make suggestions, but I don't really like to direct others on how to build something from the ground up.
Thank you for playing!