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I just got an idea. Elimination mode: Both sides start with an ammount of soldiers and reinforcement tickets if have any. The main goal is to kill all soldiers on the enemy side. Reinforcement tickets will exchange a dead soldier with a new one. Example game: Omaha Beach Axis=50 Allies=30 + 60 reinforcement ticket. So the axis side is filled with 50 men at the start of the game and your team task is to kill all of the 50 men which mean eliminate enemy occupation on a location. The allies side start with 30 men. Every time one of allies soldier dies, a new one will spawn and decrease the ticket. When the ticket reaches zero, no more reinforcement comming. In this mode there is no capturing points, just eliminate.

I think it's a very good idea. Only this piece is a little bit unfair;): Axis=50 Allies=30 + 60 reinforcement ticket.

I think it's fair. The axis have 50 men right from the start guarding their side. Many of them will fire at the allies on the beach. While the allies start with 30 men that can respawn when died as long as the reinforcement tickets still there.

I will think about this! Very nice!

It's not actually a gamemode. Just another way to play a mission instead of the normal capturing.