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(+3)

Thank you Oracle & Bone!

I absolutely loved this game.

The romance between Michelle and Sam felt absolutely real.

While the struggle on their way to a relationship felt sad at times, the ending was very satisfying and hopeful.  A description of the ending I read somewhere that I found very fitting read as follows: "Hope in the face of an uncertain future".

Or to say it in other words: This game made me very happy.

The music and graphics, both in style and quality, also really helped to immerse me in this game.

Hong Kong in the 1980s with its music and cinema scene were a fantastic setting for this game.
The word setting feels a bit like the wrong word here because of the (historical) realities reflected in the game (the handover, the current situation of Hong Kong, the cultural background of the characters, etc.). This context and the execution of said context in the game elevates Hong Kong to be far more then a normal setting.

I will remember the story of Michelle and Sam (and Hong Kong) for a long time.


I'm very excited about the next game from Oracle & Bone. And it doesn't have to be a sequel to A Summer's End. Yes, I'm definitely interested in the future of Michelle and Sam.
But I've learned so much in this game that I'd also like to play a game set in a different place and/or time with different characters.

And now I'll listen to some Cantopop again (ok, ok mainly Anita Mui). Thanks for the Spotify playlists by the way.

P.S. Thanks also for creating a Linux version.

(+2)

Hi Pommes. Thank you for sharing your reflection about the game. We appreciate your understanding about the story's setting and unique historical circumstances. We're very glad to hear you enjoyed the game experience. Thank you very much for your support and for giving this game a chance. We hope you look forward to our next work!