Amazing stuff all around, from the production values and custom assets to the unique concept and story.
I really liked the first mission where you have different paths to completing the level, but all the scenarios are cool.
So much variety for a Jam game!
Reminds me a bit of BattleToads in that (almost) every level has a different mechanic.
I think the RPG battles are actually the weakest part of this one, and that's not a knock either - there's only so much you can do with combat in a bite-sized game.
Would certainly play more if additional content was added in the... future...