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I didn't know about this game believe it or not. I have played Warsim off and on and i can see original inspiration from this game.  Its a shame the code was lost. I actually prefer this exploration style of play over running a kingdom play. 

Just a couple of questions...

1) Charisma, Luck and Sneak has no values in the Skill points menu, i cannot level these up. is this because from failures you eventually get these skills? like with failing lock picking you can increase your skill, but also can do this when spending skill points too.

2) Are all the regions random? including number counter to clear them?

3) Are the levels of regions how hard the enemies will be to kill or difficulty across the board, eg. picking locks will be harder too etc

Hey mate, I loved the Wastes and appreciate the core gameplay loop more than Warsims personally too.

Unfortunately at the time I never expanded the skill trees, so only the skills with numbers next to them work in game.

As for the regions, yes they are all completely random but at game start the initial loadout are all lower level regions that are super small. This is to ensure the player doesn't instantly get killed off with a bad loadout. After that it's pure luck. There are perks that make it so you get a guarenteed higher minimum of regions to choose from but they are still random.

It's a mix of tougher spawns but also some encounters that are hidden for lower region levels, lockpicking is unchanged though.