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Enjoyment: This had that "one more go" kind of hard fun, but having to refresh the browser each time I died kind of killed that. It needs a quick respawn.

Concept: I like the idea of a procedural vertical platformer. It was interesting that you had to platform fast before blocks spawned above and blocked your jumps.

Presentation: Nice tiling texture. A little plain, but I guess the inside of a well would be pretty dull... The depressed froggy thoughts were an interesting touch.

Use of the Limitation: I never made it very high, but I assume there's just the one level?

Thank you for playing and commenting. The comment on presentation was spot on. I plan on making it having an ending but I didn't have enough time to make the story so I just went with "thoughts of the frog". Not having an ending is probably too depressing.