Really happy that you keyed in on the foreshadowing. I don't think anyone mentioned it yet, but it was subtle so why would they? So you got some spoilers, but also some insight into the clues I tried to leave.
Good point about the single Chonker attack. There is really just one single instance where it is the optimal strategy, and I ran out of time to implement other uses.
Not surprised you want a tougher system, given your punishingly challenging entry. The enemies were probably 1 step harder when I first made the game, but I dropped the difficulty based on feedback. Balancing that is so hard!