I'm still working on some of the crashes, but am not able to catch every one, since I'm unable to replicate quite a few of them. There were some issues with combat, and saves getting increasingly buggy as you continue through the game. I haven't had a crash in a long time, and mostly see it on OSX and Linux, which I am not able to test on at all. I think the current experimental has the attached debug log, so look into that if you're interested.