Thanks for playing!
I wanted to do multiple conversation options, but I realized that I would run out of time... Branching out to multiple different storylines based on which dialogue option you hit is actually already in the code (but unfinished), so it would be possible to add it in a post-jam version!
I really should add a little tutorial, too... and zoom it out a bit so that one can see the dialogue option (or options, in future versions!).
This inspired me to keep working on this game post-jam! :)