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(+1)

Good start! - but if you're  looking for enjoyment factor, I'd recommend a couple "easy" changes - add another enemy type or two, or have that flying enemy come at a different height- add the ability for short jumps/long jumps, and possibly a duck- then work in a mix of speed, and different enemies as you advance. Otherwise just from a gameplay perspective it gets repetitive pretty quick! But the framework is there to build on!

thanks and i will try to improve it as mention