Yup, pretty difficult but still fun. It's simple but it also looks nice, the lighting and bloom could be toned down a little but it's still a cool look. The left / right sensitivity was a bit high, I found it hard to stay on the platform just trying to do little adjustments and it's hard to see the edge too, which can be a bit frustrating but otherwise, good work.
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Thanks a lot for the good feedback. As i said, it might be very unstable on some computers. It might be your case(the sensitivity), but i don't think so. I need to work a lot on the controls and add some more levels and make an infinite level. The bloom can be turned down(i used this project to play with the post processing in unity). It's hard to stay on the platform because of the sensitivity.... i know.. I plan to make it for Android. Thanks a lot for the feedback :)
I'm planning to add more obstacles, a life bar and maybe when falling off the platform jump up and you need to land on the platform and then continue the run. Maybe make the platform rotate so that you can go upside down and it will be more hardcore.. And maybe some holes in the ground and coins and gems... Player customization needs to be too. Music is essential. Thanks really a LOT for you excelent feedback.