On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+3)

I can understand CT don't want to retroactively change the rules/results.. as far as the prizes go I say meh! But to be clear, I think everyone was counting on the weighted averages to keep the scores realistic and when it didn't happen CT simply swept it under the rug and didn't even acknowledge it until pressured to.

The creator of SCIME (long time, valued supporter of CT community) pulled his entry from the jam in protest, presumably because he sacrificed hours of his time with his new family to work hard on his entry and then lost to a game anyone could make in less than 30 minutes..

Likewise, there came a point during the jam where I thought to myself "I've already spent hours on this.. I can't stop now (the fallacy of sunken costs XD) I'm going all in and it will be worth it when I win!" this is the lie I told myself when I turned down chances to spend extra time with visiting friends and family etc. when I went to bed at 2 am and got up for work at 5am..

What I'm saying is I worked hard, so did the Authors of Outpost 56, Timers Overdrive, I Bearly made it, Escape, Whale Wars, The Greys are Here etc. all of which weren't just a little bit better than the winner, but were objectively, way better! I would have been happy to lose to any of the quality/real entries.

I'm not gonna lie, I was kinda seething at the results when they were posted.. which is why I'm only posting now, it leaves a bad taste for all the real creators, the people that CT should back.. When people ask me what Fusion is capable of I guess I'll link them to "MNasons"?

I probably won't enter anymore comps because (I know, my choice, my risk) I derailed my serious money making (hopefully) project to partake in a rigged game. The one silver lining was this comp helped me to realise how hard I can actually push myself in such a short window.. so at least there's that!

Deleted 8 years ago